![]() ![]() The San Francisco company has been profitable for the past two years, and this year it is projecting revenue in excess of $100 million. Kixeye is currently registering about one million users a day, and while most social game companies make roughly four cents per user, Kixeye claims it makes closer to 60 cents. The company’s titles include Backyard Monsters, War Commander and Battle Pirates, and 97 percent of the company’s audience is male.īecause of the small niche it is serving, the games don’t appear in Facebook’s Top 40. But they do monetize extremely well. Harbin is passionate about building games for Facebook, but we are not necessarily talking about the ones that appeal to 40-year-old housewives. ![]() That’s how Will Harbin, Kixeye’s CEO, described his company’s social games to me last week over the phone. ![]()
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